
New features in Ornatrix Maya v2 include Moov Physics, a complete new hair physics system. New Moov physics system and hair animation options

The software is in use at a range of game development studios, including Capcom, where it was recently used on the promotional art for Devil May Cry 5. It offers a range of workflows for generating and grooming hair, including parametric or brush-based editing. Version 2 has been in beta since last October, so strictly, this is Ornatrix for Maya 2.1.5, but it’s the first ‘official’ release in the update cycle.Ī versatile Maya hair plugin used by leading game developersįirst released in 2016, Ornatrix for Maya brings the established 3ds Max hair and fur plugin to Maya users. The update also adds new hair clumping and braiding controls, improves Alembic hair import, and adds a dedicated Ornatrix V-Ray primitive for rendering hair in V-Ray. Ephere has released Ornatrix for Maya v2, a major update to the Maya edition of its hair and feathers plugin, adding a new physics system, a new Scatter operator, and a Weaver object for generating woven fabrics.
